Dungeon Combat Initiative
Remember the best part of game night — the moment your plan came together? That moment, in five-minute tactical duels on your phone.
Choose your four
Eight classes. Each picks one special and one passive, so your Cleric is not my Cleric — and your opponent won't know your build until it hits them.

Fighter
The line that holds. Shield bashes, second winds, a wall of steel.

Barbarian
Ground-shaking slams that punish anyone who stands too close.

Ranger
Punishes from six tiles out. Pin them down, pick them apart.

Rogue
Finds the opening. Twin strikes, thrown daggers, executions.

Cleric
Keeps the party standing — heals, wards, and purifying light.

Wizard
Freezes the key piece, and the enemy plan falls apart.

Sorcerer
Sets the board alight with burns that keep on ticking.

Warlock
Drags you where you don't want to be. Fear, grasp, drain.
How a duel plays
Easy to learn in one match. The depth comes from what your opponent might do.
- I
Draft your party
Pick four classes, their specials and passives, and your opening formation.
- II
Take initiative
Units alternate on the initiative track. Move, strike, or spend your once-a-match special at the perfect moment.
- III
Break their line
Push, root, freeze, and burn. Position is everything — last party standing wins.
Every turn is a plan
An 8×8 board, an initiative track, and choices that matter. Skill decides — not your wallet.
Duel real people
Challenge friends by name or link, or battle whoever's in the ranked queue.
Play offline
Face Fable, our tournament-grade AI, anywhere. Airplane mode welcome.
Daily puzzles
A fresh mate-in-two every day. One clean line wins — can you find it?
Story campaigns
Lead a band of heroes through orc and goblin territory. Three campaigns free.
True tactics
Pushes, roots, burns, line-of-sight mind games. Every tile matters.
An honest rulebook
Every rule is written down in-app and machine-checked against the engine. No hidden math.
See the board
Straight from the game — no mockups.
No pay-to-win. Ever.
We sell content — campaigns and character skins — never power. Every fight is decided by the plan you bring to the board.
Questions, answered
Is it free?
Yes — download and duel for free. We sell optional story campaigns and character skins. Nothing you can buy affects a fight.
What platforms?
iPhone, iPad, and Android phones and tablets.
Can I play offline?
Yes. Practice against Fable, play story campaigns, and solve the daily puzzle without a connection. Online duels need one, naturally.
How long is a match?
Around five minutes. Long enough for a plan, short enough for a queue.
Do I have to know tabletop RPGs?
Not at all. If you can plan two moves ahead, you can play. The dice add drama, not homework.
Ready your party
Download Dungeon Combat: Initiative and play your first duel in minutes.